#ifndef _PROTOCOL_H_
#define _PROTOCOL_H_

namespace Proto
{

namespace Client2Server
{

	struct SpeedAdjust
	{
		short xAdjust, yAdjust;
	};

	struct Fire
	{
		short xCoord, yCoord;
		short power;
	};

}

enum
{
	FIELD_NOT_VISIBLE = 0,
	FIELD_EMPTY,
	FIELD_SWAMP,
	FIELD_RIVER,
	FIELD_BRIDGE,
	FIELD_FOREST,
	FIELD_CHARGE_STATION,
	FIELD_BONUS,
	FIELD_ENEMY
};

enum
{
	RESULT_WINNER,
	RESULT_NONE
};

}

#endif
